convmv: http://www.j3e.de/linux/convmv/
convmv -f big5 -t utf-8 -r --notest folder
-f: from
-t: to
-r: recursive
--notest: do it. If not added, it only tests it
Sunday, June 22, 2014
Thursday, April 24, 2014
MOOC (Massive Open Online Course)
UdaCity (Programming)
https://www.udacity.com/
Coursera (Engineering)
https://www.coursera.org/
Code Cademy (Programming)
http://www.codecademy.com/
Academic room
http://www.academicroom.com/
edX
https://www.edx.org/
Khan Academy (Everything)
https://www.khanacademy.org/
Code.org (For Children)
均一教育平台
http://www.junyiacademy.org/
https://www.udacity.com/
Coursera (Engineering)
https://www.coursera.org/
Code Cademy (Programming)
http://www.codecademy.com/
Academic room
http://www.academicroom.com/
edX
https://www.edx.org/
Khan Academy (Everything)
https://www.khanacademy.org/
Code.org (For Children)
均一教育平台
http://www.junyiacademy.org/
Saturday, October 12, 2013
Steps to install OpenCV on Mac OS X for XCode
Reference: http://tilomitra.com/opencv-on-mac-osx/
OpenCV installation steps:
1. Install MacPorts
2. Install CMake by "sudo port install cmake"
3. Get OpenCV source, http://opencv.willowgarage.com/wiki/InstallGuide, and untar it
4. Build OpenCV
Go to the folder where you untar the OpenCV source to.
Make a separate folder for building
. make build
. cd build
. cmake -G "Unix Makefiles" ..
Now make OpenCV
. make -j8
. sudo make install
The OpenCV will be installed to /usr/local
5. Done installing the OpenCV on Mac OS X
Create a sample project on XCode with OpenCV
1. Start a new XCode "Command Line Tool" project with Type C++
2. Add all the libopencv*.dylib (or the ones you need) into the project from /usr/local/lib with "Copy items into destination group's folder (if needed)" checked
3. Add "/usr/local/include" into "Header Search Path" in Build Settings of project
4. Add "/usr/local/lib" into "Library Search Path" in Build Settings of project
5. Either 4.1 or 4.2
4.1 Select "libstdc++ (GNU C++ standard library)" instead of "libc++ (LLVM C++ standard library with C++11 support)" in "Apple LLVM compiler 4.2 - Language" in Build Settings
4.2 Select "LLVM GCC 4.2" instead of "Default compiler (Apple LLVM compiler 4.2)" in "Compiler for C/C++/Objective-C" in Build Settings
6. Write some codes to test OpenCV
OpenCV installation steps:
1. Install MacPorts
2. Install CMake by "sudo port install cmake"
3. Get OpenCV source, http://opencv.willowgarage.com/wiki/InstallGuide, and untar it
4. Build OpenCV
Go to the folder where you untar the OpenCV source to.
Make a separate folder for building
. make build
. cd build
. cmake -G "Unix Makefiles" ..
Now make OpenCV
. make -j8
. sudo make install
The OpenCV will be installed to /usr/local
5. Done installing the OpenCV on Mac OS X
Create a sample project on XCode with OpenCV
1. Start a new XCode "Command Line Tool" project with Type C++
2. Add all the libopencv*.dylib (or the ones you need) into the project from /usr/local/lib with "Copy items into destination group's folder (if needed)" checked
3. Add "/usr/local/include" into "Header Search Path" in Build Settings of project
4. Add "/usr/local/lib" into "Library Search Path" in Build Settings of project
5. Either 4.1 or 4.2
4.1 Select "libstdc++ (GNU C++ standard library)" instead of "libc++ (LLVM C++ standard library with C++11 support)" in "Apple LLVM compiler 4.2 - Language" in Build Settings
4.2 Select "LLVM GCC 4.2" instead of "Default compiler (Apple LLVM compiler 4.2)" in "Compiler for C/C++/Objective-C" in Build Settings
6. Write some codes to test OpenCV
#include
#include
#include "opencv2/core/core.hpp"
using namespace cv ;
int main(int argc, char** argv)
{
#if 0
//get the image from the directed path
IplImage* img = cvLoadImage("/Users/Howard/Desktop/Codes/OpenCV/CV/Lena_512.bmp", 1);
//NSLog(img);
//create a window to display the image
cvNamedWindow("picture", 1);
//show the image in the window
cvShowImage("picture", img);
//wait for the user to hit a key
cvWaitKey(0);
//delete the image and window
cvReleaseImage(&img);
cvDestroyWindow("picture");
#else
Mat img = imread("/Users/Howard/Desktop/Codes/OpenCV/CV/Lena_512.bmp", CV_LOAD_IMAGE_UNCHANGED);
if (img.data == NULL)
{
printf("\n Image cannot be loaded") ;
system("pause");
return -1;
}
namedWindow("OrgImage", CV_WINDOW_AUTOSIZE);
imshow("OrgImage", img);
waitKey(0) ;
#endif
}
7. That's all
Thursday, May 9, 2013
List all the functions/symbols of a library
Static library:
nm -gU nameOfLibrary.a
Shared library
objdump -T xxx.so
nm -gU nameOfLibrary.a
Shared library
objdump -T xxx.so
Tuesday, November 20, 2012
Install Gitosis on CentOS for multiple developers
Install Gitosis
[@Server]
1. Download Gitosis from https://github.com/tv42/gitosis (or git clone git://eagain.net/gitosis )2. Install it by
cd gitosis
python setup.py install
If you get errors, try yum install python-setuptools
Generate SSH public/private key (If you don't have one)
[@Local]1. To generate a public/private key, run
ssh-keygen -t rsa
2. The newly generated public key will be at $Home/.ssh/ directory and named id_rsa.pub. Private key will be named id_rsa.
3. Upload your public key to server's /tmp directory
scp ~/.ssh/id_rsa.pub username@SERVER_IP_ADDRESS:/tmp/YourPublicKey.pub
Configure Gitosis
[@Server]
1. Create a user to own the repositories, usually called git
1. Create a user to own the repositories, usually called git
adduser git
2. Create the repository and add YourPublicKey into authorized keys
sudo -H -u git gitosis-init < /tmp/YourPublicKey.pub
Configure the permissions
[@Local]1. To configure who can access to your repositories, clone gitosis-admin first and then edit gitosis.conf in gitosis-admin directory
git clone git@SERVER_IP_ADDRESS:gitosis-admin.git
cd gitosis-admin
vi gitosis.conf
2. Add a repository, TestProject, and make user Howard has full access to it.
[New group]
members = Howard
writable = TestProject
3. Get Howard's public key, Howard.pub, from Howard and put it into keydir of gitosis-admin
cp Howard.pub keydir
4. Once done, commit it and push to remote server.
git commit -m "Give Howard full access to TestProject"
git push
Create the repository TestProject
[@Local]
1. User Howard creates the TestProject, initialize it and push it to remote server
mkdir TestProject
cd TestProject
git init
git remote add originServer git@SERVER_IP_ADDRESS:TestProject.git
// create files, git add . and commit
git add .
git commit -m "Initial commit"
git push originServer master:refs/heads/master
2. Now TestProject is created and available on server
3. To allow user Sibo accessing TestProject, edit gitosis.conf of gitosis-admin and add Sibo to members of [New group] and put Sibo's public key into keydir of gitosis-admin
4. Commit it and push it remote server and now Sibo will be able to clone TestProject from remote server
[@Sibo Local]
git clone git@SERVER_IP_ADDRESS:TestProject.git
Wednesday, November 14, 2012
Git commands
git add . : stages new and modified, without deleted
git add -u : stages modified and deleted, without new
git add -A : stages All
Wednesday, October 31, 2012
application executable is missing a required architecture
The minimum Target supported for XCode 4.5 is iOS 4.3 which means iPhone 3G is no longer supported since the highest iOS version for iPhone 3G is iOS 3.1.3)
So to fix this problem:
. Change iOS Development Target to "iOS 4.3"
. Remove armv6 from the "Architectures" and "Valid Architectures"
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